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Create a Character or Motion once when you expect to use it in more than one Render. V1 keeps these as separate reusable resources.

Create a Character

Create a Motion

Both operations return an asynchronous resource. Wait until each resource has status: "ready" before using it in a Render.

Render with reusable IDs

Asset readiness

Characters and Motions expose a capabilities array. Use an asset in a Render only when its status is ready and capabilities includes video_render.
Use direct inputs for a one-time job. Use reusable assets when the same character or motion appears in multiple renders.